Description
Digger PRO lets you create natural caves and overhangs in your Unity terrains directly from the Unity editor, or from your game. It actually turns your standard terrains into fully destructible terrains.
Digger PRO has all Digger features + real-time / in-game editing support.
Demo | Doc | Discord | Lite version (no realtime support)
Digger PRO will make you feel like you have a voxel terrain in your hands, without the downsides. It actually keeps the new, fast and reliable Unity's terrain system and creates seamless cave/overhangs meshes just where you need. Internally, Digger uses voxels and Marching Cubes to create meshes, but instead of replacing the entire terrain with a voxel terrain, it creates a mix of them and gives you the best of both worlds.
If you need to drill, excavate, shovel, or more generally, shape your terrains in all dimensions, this tool is made for you.
With this tool, you will be able to:
➤ Dig in real-time, at runtime.
➤ Update NavMesh at runtime.
➤ Persist and load at runtime.
➤ Dig in your Unity terrain just like if it was a smooth voxel terrain.
➤ Create overhangs (the opposite of digging).
➤ Apply different textures on the overhangs, in the caves, etc.
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