Description

Grids 2D is an easy to use, highly optimized and flexible grid generator and territory/cell highlighter/fader. **Features** - Configurable, fully interactive and flexible grid generation, including Voronoi tessellation, boxed, rectangular and hexagonal types. - Produces highly optimized grid mesh with reduced vertex count. - Two levels of regions: cells and territories. - Fastest selectable and highlighting system for both cells and territories. - Coloring and fade out support for both cells and territories. - Control the visibility of individual cells using API or alpha texture mask. - Change visibility, color or texture of cells from Unity editor with the integrated grid editor. - Define territories using the API, the grid editor or assigning a color texture - A* Path Finding support. Get configurable paths from one cell to another with a single function call. Define blocking cells or specify crossing costs for entire cells or custom costs per hexagon side! - Range function: get reachable cells within a given distance and a starting cell. - Extensive API (C#) for controlling and managing the grid, including selectable cells/territories, finding neighbours and merging cells. - 16 demo scenes included with practical examples (checkers board, texture/mosaic revealing, cell visibility, vertex locating, texturing, cell merging, masking, path finding, ...). - Works with orthographic and perspective cameras! - Supports Unity 2018.4 or later. - Compatible with Standard/builtin and URP. - Full source code included (C#).
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Grids 2D

Try game asset Grids 2D 6.4.2 Unity for your project.

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Grids 2D | Unity Asset Hub