Description

Raymarcher is a universal, cross-platform renderer that features a complete framework for manipulating signed distance functions and volumetric data. The renderer includes a fully customizable material pipeline and comes with an out-of-the-box toolkit library, encompassing a simple voxel system, particle tracking and a series of mesh-to-volume data converters. Ready for Unity LTS 2022, 2023 and Unity 6. Official Website • Documentation • Overview • Contact Join my official Discord server for realtime support. Key Features: One-click setup Simple and user-friendly interface Collection of SDF primitives, fractals, and volumes Collection of well-known SDF modifiers and boolean operations Built-in standard material library Built-in rendering filters Complete toolkit for simple voxel manipulation Mesh-to-3D volume converter tools Exportable sessions into independent Unity shaders Cross-platform support, including VR, mobile & WebGL Compatibility with all Unity render pipelines (Built-in, URP, HDRP) Complete video documentation series Real-time support and access to unlimited updates Original example content Downloadable Tech Demos (Win/Mac) > Fractal Sailor | Tiny Voxels < ... and more here. Please read the official documentation carefully before purchasing the package, especially the Warning/Limitations section as the Raymarcher utilizes the full potential of GPUs. Raymarcher offers a variety of tools for manipulating volumetric data, ready for designers and non-programmers. Enhance your environment with volume clouds, fluid/smoke particles, real-time fractals, voxel volumes, or simple blobs using signed distance fields. Raymarcher features a custom material pipeline and a standard material library, enabling you to create unique visuals beyond imagination. Upgrade your project to the next level. Follow me on Twitter • Portfolio •Youtube • Itch.io If you have any questions or issues, do not hesitate to contact the developer.
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Raymarcher

Universal, cross-platform renderer that features a complete framework for manipulating signed distance functions and volumetric data.

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